

This “fast crouch” was present in both Episodes From Liberty City and Red Dead Redemption, but not GTA IV.Ģ – When Franklin is walking toward the building while firing from the hip, he is walking a bit slower than the MP3 character, but when he brings the gun up to his shoulder on the 5th and 6th targets, the walking speeds seem the same.ģ – The GTA V camera has been backed away from the character a bit so that you can see more of your surroundings at once. “A few things that i’ve noticed through this comparison:ġ – Franklin’s crouched-walk approach to the car is much faster than MP3, it’s a little hard to tell here because the MP3 character presses the cover button from further away which smoothly automates to the car. It’s difficult in a game like GTA, which incorporate so many different small elements, to make each as polished as those of games with a more narrow gameplay focus.ĭatarace1, commenting on his own video, points out several similarities and dofferences he has observed in the video: Rockstar Games hasn’t been shy about the fact that they have shared some aspects of gameplay from Max Payne 3 to improve the often-based combat elements of grand Theft Auto. YouTube poster, datarace1, posted a video which shows the glaring similarities between the game play in Max Payne 3 and the much anticipated latest installment in the GTA series, Grand Theft Auto V.
